Nokia N-Gage is one of the most famous examples of design shortcomings. Although the concept of a phone combined with a gaming console proved to be a winner (right iPhone?) the clumsiness of the design doomed Nokia’s plans. Examples? To change the game you needed to remove the battery (?!). Speaker and microphone were placed on a side of the phone, so you needed to actually speak to the side of the device.
Jerry Cao, UXPin.com
I normally consider “Top 10 XXX of All Time” style articles to be the cancer of the Internet, but good Christ some of the things on this list truly are horrific design failures.